Gamification, i.e. the application of playful dynamics to a museum reality, is proposed as a solution for cultural sites that want visitors to discover their story and attractions in a more involving and dynamic way. Proper gamification is accompanied by storytelling, which for us means not only telling a story, but telling the story of the site, from its foundation to its modern-day reality.
Our applications and games in augmented reality are made with the Unity environment. For native applications we use the swift language for iOS and java / Kotlin for android.